Posted on October 26, 2016
grep ‐‐week 43
The theme of this week’s grep is: phoning it in. Sid Meier’s Psychology of Game Design @GDCvault Lots of great stuff in this video, but most relevant here is the part about the psychology of random number generators:… Read More
Posted on October 22, 2016
authored content
Following up on the endless rhetoric re: No Man’s Sky and procgen’s place in the game design ecosystem, this week’s grep blog stumbled upon this quote from a call to make a Spore 2 sequel: “Yet the sum… Read More
Posted on October 19, 2016
grep ‐‐week 42
This week in procedural generation… It’s Time For Spore 2 @rockpapershotgun “Yet the sum is more than the parts, mostly due to the ability to subscribe to curated lists of creatures created by other users. Tick a few… Read More
Posted on October 12, 2016
grep ‐‐week 41
Your weekly news aggregator… John Carmack says VR devs are “coasting on novelty” @gamesindustry.biz “Find old-timers, anybody that worked on an Xbox or an original Gamecube or something like that, and tell them your minimum clock speed is… Read More