Posted on December 28, 2016
grep ‐‐week 52
The theme this week is: null sweat chummers, see you next year. CD Projekt Red receives grant for procgen research @wccftech The lo(ooooooo)ng awaited Cyberpunk 2077 maybe just got a boost towards actual existence, as CDPR takes in… Read More
Posted on December 20, 2016
anecdote: rules of fashion
Whether we realize it or not, we live in a rule-based society. There are social norms that everyone is expected to play by. Video games rarely leave the realms of war or fantasy — places where we can… Read More
Posted on December 15, 2016
mechanical meaning
No grep this week. How about some incoherent ramblings instead? So I’m still catching up on this whole debate re: ‘what is a game,’ as I’m trawling through these threads. As I play more of these ‘personal games,’… Read More
Posted on December 7, 2016
grep ‐‐week 49
The theme this week is: building momentum. “As developers try to tell stories beyond the theme of ‘survival’, they’re bucking up against an increasingly archaic central mechanic.” –Lucy O’Brien Are guns in video games holding the medium back?… Read More
Posted on December 3, 2016
anecdote: changing the rules
The player explores the world and makes a discovery that has profound consequences: it might challenge the beliefs of every NPC, alter the simulated course of history, or modify core rules of the game. You wonder what the… Read More