Posted on September 28, 2016
grep ‐‐week 39
This week’s headlines in procedural generation and design: Jotun creators unveil eldritch-horror adventure Sundered @destructoid.com This game was just announced, describing itself as ‘replayable Metroidvania’, which is another way of saying ‘I want everyone to click on my… Read More
Posted on September 21, 2016
grep ‐‐week 38
In the news each week (games industry and elsewhere) I tend to come across interesting bits related to roguelikes, procedural generation, cyberpunk, the singularity, etc. You know, all of the important things in life. I suppose it could… Read More